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Getting Started with Arduino, 2. udgave (Engelsk)
Varenummer:134-320
Varekode:263
Vægt:158.0g
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Getting Started with Arduino 2. udgave. Af: Massimo Banzi. September 2011



Arduino har, som open-source elektronik prototyping platform, taget elektronikudvikler, -design og -hobbyverdenen med storm. Denne bog giver en udførlig introduktion til Arduino 1.0 og levérer talrige ideér til interessante projekter samt tips til hvordan du angriber dem på den rigtige måde. Fra at komme igang og til at lægge sidste hånd på din prototype - al' den information du har brug for finder du her!



Slut dig til de hundredtusindvis af hobbyfolk, der har opdaget denne utrolige (og læringsrige) platform. Skrevet af medstifter af Arduino projektet, "Getting Started with Arduino" bringer dig godt i gang!



Egenskaber:



  • Antal sider: 128

  • Sprog: Engelsk

  • Inside, you learn about:

    • Interaction design and physical computing

    • The Arduino hardware and software development environment

    • Basics of electricity and electronics

    • Prototyping on a solderless breadboard

    • Drawing a schematic diagram

    • Arduino Uno or earlier model, along with USB A-B cable and an LED.



  • Kapitler:

    • 1. Intended Audience



  • 2.The Arduino Way

    • 1. Prototyping

    • 2. Tinkering

    • 3. Patching

    • 4. Circuit Bending

    • 5. Keyboard Hacks

    • 6. We Love Junk!

    • 7. Hacking Toys

    • 8. Collaboration



  • 3.The Arduino Platform

    • 1. The Arduino Hardware

    • 2. The Software (IDE)

    • 3. Installing Arduino on Your Computer

    • 4. Installing Drivers: Macintosh

    • 5. Installing Drivers: Windows

    • 6. Port Identification: Macintosh

    • 7. Port Identification: Windows



  • 4. Really Getting Started with Arduino

    • 1. Anatomy of an Interactive Device

    • 2. Sensors and Actuators

    • 3. Blinking an LED

    • 4. Pass Me the Parmesan

    • 5. Arduino Is Not for Quitters

    • 6. Real Tinkerers Write Comments

    • 7. The Code, Step by Step

    • 8. What We Will Be Building

    • 9. What Is Electricity

    • 10. Using a Pushbutton to Control the LED

    • 11. How Does This Work

    • 12. One Circuit, A Thousand Behaviours



  • 5. Advanced Input and Output

    • 1. Trying Out Other On/Off Sensors

    • 2. Controlling Light with PWM

    • 3. Use a Light Sensor Instead of the Pushbutton

    • 4. Analog Input

    • 5. Try Other Analogue Sensors

    • 6. Serial Communication

    • 7. Driving Bigger Loads (Motors, Lamps, and the Like)

    • 8. Complex Sensors



  • 6. Talking to the Cloud

    • 1. Planning

    • 2. Coding

    • 3. Assembling the Circuit

    • 4. Here’s How to Assemble It



  • 7. Troubleshooting

    • 1. Testing the Board

    • 2. Testing Your Breadboarded Circuit

    • 3. Isolating Problems

    • 4. Problems with the IDE

    • 5. How to Get Help Online



  • 1. Appendix. The Breadboard

  • 2. Appendix. Reading Resistors and Capacitors

  • 3. Appendix. Arduino Quick Reference

    • 1. Structure

    • 2. Special Symbols

    • 3. Constants

    • 4. Variables

    • 5. Control Structures

    • 6. Arithmetic and Formulas

    • 7. Comparison Operators

    • 8. Boolean Operators

    • 9. Compound Operators

    • 10. Input and Output Functions

    • 11. Time Functions

    • 12. Math Functions

    • 13. Random Number Functions

    • 14. Serial Communication



  • 4. Reading Schematic Diagrams


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